BLACKWOOD Tools
Spec check and month planner — the unglamorous half of surviving Act 1.
Not every BLACKWOOD question is a takedown. Some are “will this GPU run 1080p Low at 30” and “how many $500 shop days cover hush money.” This hub holds those utilities. They are written pages with tables, not executable cheats, and they use only numbers the studio has published.
- System requirements — minimum and recommended PC specs, SSD notes, FSR2 and DLSS
- Bill planner — 11–13k monthly bills, $60–$80 versus $500 shop days, Clean Cash versus Dirty Cash
Use Getting Started if you still need the day loop around these tools. Use combat when the question is a gunfight instead of a spreadsheet.
Why a single-player game needs tools
BLACKWOOD can end a save without a boss. Two missed monthly payments are a game over. The shop can under-earn by an order of magnitude if you never restock. Those are planner problems. A GPU that hits 16 GB of RAM but sits on a hard disk will also fail the published minimum because an SSD is required. That is a spec problem. Putting both under Tools keeps the Guides hub focused on how to play and this hub focused on whether you can afford to play — in hardware and in fiction.
Nothing here is a trainer, a script menu, or a Roblox executor. If you arrived from a “BLACKWOOD scripts” search, you want a different game. This one is a Steam campaign.
How to use the spec page
Match OS, CPU, GPU, RAM, and storage against the Steam table. The minimum is already 16 GB of RAM and a GTX 1650-class card for 1080p Low 30 FPS. Recommended is 1080p High 60 with an RTX 3060-class card. FSR2 is the upscaler on the minimum side. DLSS and FSR2 both appear on recommended. DirectX 11 is the listed API; DirectX 12 is optional for PSO stability on supported hardware. If your PC misses RAM or the SSD line, stop. No graphics trick in weapon customization will fix that.
Steam Deck compatibility is listed as unknown. Do not treat a community proton hope as a studio promise.
How to use the bill planner
The planner turns the studio’s own figures into a month of 28 days (four weeks of seven days). It shows how a lazy shop fails the 11–13k line and how a hands-on shop plus special missions can make Clean Cash work while Dirty Cash stays reserved for guns. It will not invent item prices. When Act 1 is out, we will add observed vendor costs as a second table, clearly labelled as observed.
Read store management so you know what actions produce the high daily number. Read dual economy so you do not try to pay rent with contract money.
After launch
If a patch changes RAM minimums or bill totals, these tools update in place. We would rather have a short hub than a graveyard of outdated calculators. For date changes, that is still the Updates hub. For official channels, that is links.
If you only open one tool before September 16, 2026, open system requirements. If you only open one after you have launched the game, open the bill planner before you sleep on day six.
Frequently Asked Questions
Quick answers to the most common questions.
Are these official AttritoM7 tools?
No. This is an unofficial fan wiki. The numbers come from Steam and the studio’s systems posts. The tables are ours.
Do I need the bill planner if I only care about combat?
Yes, if you do not want a game over from missed hush money. Two strikes end the run. See dual economy.
Will the spec page tell me my FPS?
No. It compares your parts to the published min and rec. Benchmarks need the shipping build.
Is there a weapon DPS calculator?
Not before named stats exist. Use builds for roles and weapon customization for parts.